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Dungeon RPG
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LOLM
Dungeon RPG
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Created with Raphaël 2.2.0
26
Jun
25
fin
main
main
misc changes
Merge branch 'main' of https://gitlab.ruhr-uni-bochum.de/lolm/dungeon-rpg
misc changes
finished slimes
R&ged
made slimes load battle scene with tree
Implemented Ghost Battle
Fight System done
Fixed Crap
Merge remote-tracking branch 'origin/main'
put lights into scene and on player
room progress
Merge branch 'main' of https://gitlab.ruhr-uni-bochum.de/lolm/dungeon-rpg
room progress
made plant boy a prefab with its animations
finished get hit animation for plant
Merge branch 'main' of https://gitlab.ruhr-uni-bochum.de/lolm/dungeon-rpg
added room
Merge remote-tracking branch 'origin/main' into main
made plant animations (attack and idle)
Added Text!
Merge branch 'main' of https://gitlab.ruhr-uni-bochum.de/lolm/dungeon-rpg
Merge remote-tracking branch 'origin/main'
BREUS
made ghost prefab * each animations for it except special
added room
Deactivated Special animation
almost finished special animation for tree
Fully implemented Animation for Tree Bre
Jank intensifies, while ordering Animations
Started Animations
misc changes in rooms
Merge branch 'main' of https://gitlab.ruhr-uni-bochum.de/lolm/dungeon-rpg
moved rooms
Added Tree-boy
made treeboy variant with animations attached
changed some things in get hit animation
made animations for tree (hit, attack, idle),started special attack anim.
Fighting works
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